Archive for February 14th, 2008

Women’s Online Video Preferences Are Tamer Than Men’s

Written by on Thursday, February 14th, 2008 in Ajax News.

cat.jpgNew figures from Nielsen’s new VideoCensus product reveal that women prefer mainstream media video content online, where as men prefer user generated content.

According to Ars Technica, the figures show women aged 18 to 34 were twice as likely as men of the same age group to watch network TV shows streamed from sites such as CBS.com or Hulu, where as men aged 18 to 34 were over twice as likely to check out user-generated video sites as women (YouTube and others.) The figures relate only to streamed content, and therefore excludes iTunes and downloaded content from P2P services such as BitTorrent.

Even if we discount the figures fully (Ars suggests men are more comfortable with BitTorrent therefore MSM content is not counted correctly) its a strange anomaly. Why would women prefer professional content and men preferred user content? and is it possible to obtain an answer without being completely sexist in a conclusion?

No doubt Nielsen and competing services will test the theory in the coming months. If it’s proven to be true, it may well affect the focus of sites in both spaces, and will most definitely affect the types of advertisers these sites attract.

(image credit: icanhascheezburger)

Crunch Network: CrunchBoard because it’s time for you to find a new Job2.0

Source: TechCrunch
Original Article: http://feeds.feedburner.com/~r/Techcrunch/~3/235374477/

scoble1.jpgProving perhaps you can break an embargo without breaking an embargo, uberblogger Robert Scoble writes about an amazing Microsoft product that makes him cry.

Scoble gives no hints as to what it is, but writes this about the product:

It’s even rarer that I see software that I know will change the world my sons live in…While watching the demo I realized the way I look at the world was about to change. While listening to Wong I noticed a tear running down my face. It’s been a long while since Microsoft did something that had an emotional impact on me like that.

The only possible hint is the launch date: February 27. I don’t believe in coincidences and this date just happens to be very close to the official Abobe AIR launch (I’m heading to Sydney for the Asia-Pacific launch event Feb 26). So I’m guessing that maybe Microsoft has picked the date as a spoiler to come after the Adobe event. It could be anything, but I’m thinking that it may be Silverlight related, and it might be related to online/ offline applications. Possibly a kick-ass web office package, or new tools to bring online apps offline. Either way it will be something that made Scoble cry, and I want to see the product, and Scoble cry some more.

What product will Microsoft launch February 27

View Results

Crunch Network: CrunchGear drool over the sexiest new gadgets and hardware.

Source: TechCrunch
Original Article: http://feeds.feedburner.com/~r/Techcrunch/~3/235288092/

Game On: Zynga and SGN Battle For Social Gaming Developers

Written by on Thursday, February 14th, 2008 in Ajax News.

sgn-logo.pngThe social networking game is all about scale. There are so many apps now on Facebook alone, nearly 16,000, that it is nearly impossible to get noticed unless you are already part of one of the bigger app companies. Cross promotion between apps is the key. Some of the largest app companies like Slide or RockYou, for instance, typically charge 50 cents per install to distribute apps from smaller developers across their users. But now we are beginning to see networks starting to form across specific application genres.

zynga-logo.pngIn the social gaming category alone, a battle is brewing between the Social Gaming Network (SGN) and Zynga. Tomorrow, both will launch separate developer platforms for other gaming applications. The appeal to smaller social game developers is similar: join one of the gaming networks and see your game promoted on the toolbar or gaming page when people are playing other games in the network. Fred Wilson, the partner at Union Square Ventures, who invested in Zynga, explains to me:

It is the exact same value proposition why you would want to build your app on Facebook as opposed to the Web. You can rapidly develop an audience. It is access to audience and monetization.

Both companies have varying claims as to how large their audiences actually are. SGN CEO Shervin Pishevar says, “We are able to promote the developers’ games across millions of users and 700 million pageviews a month.” SGN’s most popular games on Facebook and its own site are Warbook, Street Race, and Fight Club. Zynga, for its part claims 1.3 million daily active users across Facebook, Bebo, Meebo, and Friendster. It’s most popular game is Texas Hold’Em poker (with 609,000 daily active users in Facebook alone), followed by Blackjack, Attack!, Scramble, and Sea Wars. At least on Facebook, it appears that Zynga has more daily active users. (See Zynga Facebook stats here and SGN Facebook stats here).

Zynga, I have learned, has also recently acquired two smaller gaming developers: one is behind the CLZ group of apps, which have 365,000 daily active users, and the developers behind the Superheros app (34,000 daily active users). The company is also trying to avoid the as-yet-unresolved fate of Scrabulous, a Facebook game that is being threatened to be shut down because it is a copy of Scrabble. Zynga recently renamed one of its games Sea Wars from Battleship. (Guess what game it is based on?). Attack! is similar to Risk, and Scramble is a digital version of Boggle. So there still might be some issues there.

Later tonight, SGN will launch a set of APIs for developers and its Gaming Hub application on Facebook, which will attempt to create a “gaming graph” that connects you to other games in the hub, particularly the ones your friends are playing. Joining the hub will let Facebook members keep track of what their friends are playing, their high scores, and will move all game-related feeds from their profile pages to the hub. Explains Pishevar:

What is annoying is there is a lot of noise on people’s profiles. That gaming graph belongs inside the gaming hub. It is a portal to all your games.

The gaming hub will also eventually become a mini ad network for games, although not at launch. Zynga, on the other hand, will have advertising baked into its hub, splitting any ad revenues with game developers. But the ads will be secondary to the cross-promotion.

So game developers will have to decide whether to go it alone, join one of the gaming hubs, or join both. May the best hub win.

Crunch Network: CrunchBoard because it’s time for you to find a new Job2.0

Source: TechCrunch
Original Article: http://feeds.feedburner.com/~r/Techcrunch/~3/235252771/

Zivity, the venture-backed adult content site, which we first covered in August 2007, is starting to get mainstream press attention - co-founder Scott Banister appeared on the Fox Business Channel late last year, and Forbes wrote a long piece on them last week.

The service, which distributes payments to models and photographers based on user voting, is still in private beta. Today, though, they are giving away a bunch of accounts to TechCrunch readers - just be one of the first 1,000 people to email techcrunch@zivity.com and you’re in.

Zivity will also be giving invitations to users to give to friends shortly, so we’ve added them to InviteShare. If you don’t get an account via the email above, add yourself there and someone will invite you as soon as the feature is turned on.

Zivity launched at TechCrunch40 last Fall, and co-founder Cyan Banister is becoming somewhat famous since she isn’t just an employee - she also models for the site.

Crunch Network: CrunchBoard because it’s time for you to find a new Job2.0

Source: TechCrunch
Original Article: http://feeds.feedburner.com/~r/Techcrunch/~3/235208404/

Indiana Jones High Def Trailer

Written by on Thursday, February 14th, 2008 in Ajax News.

From CrunchGear: Check out the high definition trailer for the new Indiana Jones movie on Yahoo Movies. You can’t embed the trailer, of course (that would make too much sense), but they have some ridiculous countdown widget thing that shows the exact number of seconds until the movie is released. In case you are curious:

Crunch Network: CrunchGear drool over the sexiest new gadgets and hardware.

Source: TechCrunch
Original Article: http://feeds.feedburner.com/~r/Techcrunch/~3/235197681/

Watch out Craigslist, Sister Site Kijiji Is Taking Off.

Written by on Thursday, February 14th, 2008 in Ajax News.

kijiji-logo.pngIt’s not yet a Craigslist killer, but eBay’s free classifieds site Kijiji is taking off in the U.S. eBay, of course, is also an investor in Craigslist, but its 25 percent stake doesn’t give it a controlling interest and the other 75 percent is not for sale. So in March, 2005, eBay launched Kijiji as its own competing free classifieds site overseas. Then last summer, it launched a U.S. version of the site.

Since then, the U.S. site alone has grown from 362,000 visitors in July, 2007 to 1.8 million in January, according to comScore. (If you count U.S. visits to Kijiji’s international sites as well, the number is 2.3 million). In comparison, Microsoft’s classified site, Windows Live Expo, attracted only 176,000 visitors in January, Yahoo Classifieds attracted 97,000, and neither Google’s classifieds site nor Google Base even registers on comScore.

kijiji-chart-1.png

Kijiji’s visitor stats are still less than 10 percent of the 26.7 million people in the U.S. who went to Craigslist in January, but comScore puts Kijiji as the sixth most visited classifieds site in the U.S. (after Craigslist, sites owned by Dominion Enterprises like Homes.com, AutoTrader, Cars.com, and Apartments.com). Kijiji is ahead of classifieds sites like Oodle (No. 9, with 1.3 million U.S. visitors in January) and Vast (No. 20, with 444,000).

eBay is obviously doing something right with Kijiji. But can it ever catch up to Craigslist?

kijij-chart-3.png

Crunch Network: MobileCrunch Mobile Gadgets and Applications, Delivered Daily.

Source: TechCrunch
Original Article: http://feeds.feedburner.com/~r/Techcrunch/~3/235119731/

The lack of hassle with having multiple Macs

Written by on Thursday, February 14th, 2008 in Ajax News.

Since I got the MacBook Air, I’ve been using it as my exclusive laptop. The MacBook Pro has not even been disconnected from my 30” at the home office desk a single time. The joys, wonders, and more-than-adequate-for-real-work goodness of the Air is for a post in itself, though.

What has really surprised me is that having two Macs is not half the hassle I thought it would be. I remember back in the day when I still had my PC and I got a iBook what a pain it was to keep the two in reasonable sync. That scared me good from ever having two machines again.

But times have indeed changed. Here are the tools that keep me happy with two machines:

  • .Mac: It keeps my bookmarks, contacts, and keychain in constant sync. All happening in the background. Once you turn it on, you never think of it again. It just works.
  • IMAP: I’ve used IMAP in the past with varying levels of success, but for now it just seems to work. I’m using GMail and can now enjoy the same, synced inbox across the MBP, MBA, iPhone, and web access.
  • SVN: All my code for joy and profit lives in source repositories in the sky. So whatever I check in on one is available on the next machine I work on.

These three tools cover 95% of all my syncing needs and probably yours too. The only thing that I don’t yet have a good, automatic solution to is photos, music, and my desktop.

So far I haven’t been bothered enough to set up something techy like rsync and have just copied things back and forth by hand, but it would be nice to top it off with something here. A little disappointing that .Mac can’t cover these three bases too, but not a big deal.

So if you’re thinking of either getting a Mac Pro in addition to your laptop or an Air in addition to whatever, I’d say you at least shouldn’t think twice because of the trouble with keeping the two in sync.

Source: Signal vs. Noise
Original Article: http://www.37signals.com/svn/posts/854-the-lack-of-hassle-with-having-multiple-macs

youtiube-logo.pngLast night at an event in NYC dubbed “Videocracy,” YouTube gave marketers a sneak peak at some upcoming initiatives. Silicon Alley Insider’s Michael Learmonth tried to get in, but was thrown out. Luckily, Deep Focus CEO Ian Schafer took notes. Here is what he learned:

—YouTube is excited about its active sharing feature that lets YouTube watchers signal to other viewers when they are watching a particular video (if you turn the setting on, anyone watching the video at the same time as you will see your username on the right side of the screen).

—Better video-editing tools are on the way. (What took you so long?).

—Video recommendations will soon be launched based on what you have already watched (similar to Amazon’s collaborative filtering, people who liked this book also liked that one).

—YouTube wants to be everywhere. It will continue to distribute its videos beyond the Web browser to mobile devices and large, flat-screen TVs in the living room.

—For marketers, the “real news was YouTube’s announcement of an impending launch of advanced analytics tools. You’ll be able to see where video views are coming from (geographically and site-wise), as well as many other data points. This will be a huge help to advertisers trying to extract more success metrics and data from their YouTube efforts.”

YouTube is also planning some more “Tentpole Content Initiatives” to draw a mass audience, much like its presidential debate partnership with CNN. These will include:

The YouTube Games. A takeoff on the Olympics featuring homemade videos of the “wacky wide world of weird sports.”
Living Legends. Videos of living legends like the Rolling Stones.
The YouTube Global Gathering. A worldwide event that will be broadcast from multiple locations on YouTube.

Thanks for sharing, Ian!

Crunch Network: MobileCrunch Mobile Gadgets and Applications, Delivered Daily.

Source: TechCrunch
Original Article: http://feeds.feedburner.com/~r/Techcrunch/~3/235034429/

Simple things I’ve seen this week that made me smile

Written by on Thursday, February 14th, 2008 in Ajax News.

A shopkeeper sweeping the sidewalk in front of her store.

A young girl holding the door for an elderly gentleman.

A mother telling her son to say “thank you” when the waitress gave him a piece of candy.

A piece of dovetailed furniture.

A squirrel deftly de-shelling and devouring a peanut.

A handwritten letter.

Seen anything lately?

Source: Signal vs. Noise
Original Article: http://www.37signals.com/svn/posts/852-simple-things-ive-seen-this-week-that-made-me-smile

Nextpoint: Taking Ajax to Court

Written by on Thursday, February 14th, 2008 in Ajax News.

I used to work in the healthcare sector, and was always amazed to see the amount of paperwork that was required. Literally paper work that is. The industry was full of drawers overflowing with paper.

I imagine that the legal profession has its fair share of this too, but one company Nextpoint, is trying to change that.

I had the opportunity to sit down with some members of the Nextpoint Lab, including Jim Halberg the Ajaxian, to get a tour and discuss their latest products. Below are a few questions about the Ajax implementation, and we finish up with a video showcasing the work.

What are the Nextpoint tools?

Nextpoint’s flagship software product, TrialManager (marketing site, brochure), brings web 2.0 to the world of litigation software. We provide a powerful and easy to use way to manage the mountain of electronic information associated with any case.

What are some of the cool Ajax features?

The site has many small ajaxy features. Things like status bars for uploads or bulk operations, submitting small bits of data that shouldn’t require traditional round-trips, or updating a small piece of the page with some results. The stuff we think Ajaxian readers would be more interested in mainly revolves around our work with images.

A real pain source for many years in trial litigation has been stamping documents. When you decide you want to use a document in court it must be stamped (i.e. “Defense Exhibit 1″) and then communicated to the opposing team of lawyers. With most products today this means, locating the document in the management software; exporting it; printing it; physically stamping it; scanning it back in locally; uploading it back into the management software; and finally transmitting that electronic copy… it’s not hard to see how this could get annoying after the 100th time you’ve had to do it this week. TrialManager provides the ability to electronically add a customized stamp - these can be resized or repositioned as desired and because we’re doing things electronically it’s much easier to do things like “stamp these thousand documents as ‘Defense Exhibits’”. Believe it or not - the server normally can get this task done a bit quicker than a guy with a rubber stamp in his hand. When the machine is done stamping - they’re already electronic copies - you’re ready to go.

Probably the flashiest use of Ajax in TrialManager is our presentation tool, “Theater”. Many of our clients are using this tool to prepare document treatments before a trial, so that they’re ready to call up at a moments notice in a pre-formatted state. It also may be used live in a courtroom to direct listeners attention to important points in a way that visually impresses. We’ll show this off in the demo video we’re going to provide.

What tools are used to create theater?

Theater is mostly a custom javascript application, using prototype and scriptaculous to simplify the Ajax communication and animation. The images are served from a Merb-based server, which uses the GD libraries to do scaling, rotating, cropping, and setting transparency on the fly. The transparency is especially important, so that HTML elements can be used as highlights behind the main image content, keeping the user interface very responsive.

What were the biggest challenges getting all of this Ajax stuff to work?

Even when using Ajax to keep the traffic between client and server light, the latency and server processing time can become quite apparent. Theater employs a few neat tricks to keep the application feeling responsive. The annotations on documents (mentioned above) are done with HTML elements, preventing the wait of a roundtrip to the server to get a new image. When loading new documents, a pre-generated medium-resolution image is loaded first, and then replaced with an exact-fit image once it’s ready, which usually takes less than a second. Similarly, when creating callouts of an image section, the main document image is resized and cropped in a DIV in the browser as a low-resolution preview until the high-resolution version is available. The same thing happens when callouts get resized to make room on-screen for more callouts. Users feel more like they’re working with an application when they can continue to work with the preview versions instead of waiting after each click.

Allowing users to resize and reposition a “stamp” on top of an image presented some challenges but most of the trouble in that interface emerged from making sure that the final position the user set with css/js was properly translated into coordinates that could be used for the actual image manipulation on the backend. Allowing a variety of stamp formats, variable amounts of text, and translating between entirely different measurement systems for fonts on the server vs. the browsers complicated things, as well as the oft-demanded rounded corners to make the stamps look “more natural”.

Originally Theater was based around a tiled-image concept, like Google Maps. The images were pre-cropped into tiles at a few different “zoom” levels, and then further zoom levels were simulated by resizing in the browser. Unfortunately, storing 200+ images for each page of each document quickly became unmanageable. In addition, many browsers use a pretty low-quality algorithm for resizing images, leaving the in-between levels looking “chunky” or “distorted.” Using the GD library, and a streamlined application server that doesn’t load the entire Rails application, we were able to overcome this issue by generating images on the fly. That reduced the number of requests made to the server and creates pristine images of just the right size.

TrialManager Demo

Below is a demo of the product. For a high quality version go here.

Source: Ajaxian
Original Article: http://feeds.feedburner.com/~r/ajaxian/~3/234973860/nextpoint-taking-ajax-to-court



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